This collection of fun and engaging interactive activities is especially created to teach early eye gaze access and to develop choice making skills.
This product option covers the full Eye Gaze Learning Curve collection with 54 games by packaging all the three segments (18 games each).
The price shown is for a single user license activation.
Product no: 410177
The Inclusive Eye Gaze Learning Curve – from cause and effect to communication and learning!
Learn more about the three sections the Learning Curve is divided into and which can be purchased separately or as a full package:
These 18 fun and meaningful activities can be used with any child trying their first steps with eye gaze.
18 fun packed games and exploring opportunities to play on your own and with friends.
18 activities designed to prepare eye gaze users for further communication and learning activities by developing choice making and working on access skills.
The Eye Gaze Learning Curve collection takes children on the learning curve from assessment and cause and effect understanding through to using eye gaze for communication, learning and leisure.
It can be used by teachers and therapists as an assessment tool to determine visual skills and potential use of eye gaze and as a progressive teaching tool that provides structure and lots of opportunities for practice at each level.
All children on their first steps with eye gaze can use these activities to improve their accuracy and understanding of eye gaze in preparation for using other communication and learning software.
By using relevant vocabulary, pictures and sounds and lots of variety, the activities will also offer many opportunities for children with additional needs to develop early interaction, communication and learning skills.
Most importantly, we hope that our carefully chosen activities will ensure success and motivation at each stage with games that children will love and want to play again and again.
These 18 fun and meaningful activities can be used with any child trying their first steps with eye gaze. Carefully graded and designed to assess and teach attention and looking skills, simple access skills and understanding of eye gaze.
This segment can be mapped to Screen Engagement and Responding on the Eye Gaze Pathway. Use it for inspiration , help to get started and to find which settings to apply for eye tracking to work as intended for different use cases.
Attention and Looking provides a progression of skills from experiential and cause and effect to targeting, and include customisable activities to cater for specific interests and motivations.
Ensuring early success and effective teaching whilst gathering data for teachers’ analysis of student’s performance, preferences and progression.
18 fun packed games and exploring opportunities to play on your own and with friends. Assess and improve your targeting and access skills and progress from cause and effect to early choice making.
Learn to take turns or do just what you want. You can even make your own music machine!
This segment can be mapped to Exploring and Targeting on the Eye Gaze Pathway. Use it for inspiration , help to get started and to find which settings to apply for eye tracking to work as intended for different use cases.
The Choosing and Learning package is designed to prepare eye gaze users for further communication and learning activities by developing choice making and access skills.
Add your own pictures and sounds to extend the 18 activities to your specific communication and curriculum needs.
This segment can be mapped to Choosing and Full Control on the Eye Gaze Pathway. Use it for inspiration , help to get started and to find which settings to apply for eye tracking to work as intended for different use cases.
Portable speech generating device that enables effective communication – from voice output, environmental control and computer access to long distance communication. It is ideal for those who rely on AAC.
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